Well, what a month August has been for our team here. Lots and lots of new content created for the game and even more planning for future months. To be honest, I don’t really know where to start.
Our aim for the month and the next three months has been to increase to production values of the game, adding polish to existing mechanics, tweaking our AI to play in a more realistic way and adding much needed polishing to existing character models and weapons. All of this in time for our KickStarter launch we hope to bring to you lovely people very soon. So far, we are well on track to do this.